Aftermath was the second expansion pack I worked on for Battlefield 3. It was released back in 2012. I assisted with Level art, texturing, shaders, destruction, optimization and assets. It was a very focused pack and it was fun to assist with whatever was needed. Here is a selection of my work for Battlefield 3: Aftermath.
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BF3 Aftermath Talah Market Azadi Palace Epicenter Markaz Monolith Battlefield 3 DLC EA DICE Frostbite Level Art Environment Art Destruction PC PlayStation 3 Xbox 360 Battlefield 3, BF3, EA, DICE, Electronic Arts, Frostbite, Environment Art, Level Art, Shaders, Props, 3D-art, PC, PS3, Xbox 360, Foam, Texturing, Modeling, Hard Surface, Architecture, Backdrop, real-time, Game Art, 3D, John Troive, Environment Artist, Game, First Person, FPS, Action, Destruction, Shooter, Maya, Optimization, Warfare, Battlefield, DLC, Armored Kill, Aftermath, End Game